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197 lines
3.5 KiB
Go
197 lines
3.5 KiB
Go
package stringx
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type node struct {
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children map[rune]*node
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fail *node
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depth int
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end bool
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}
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func (n *node) add(word string) {
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chars := []rune(word)
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if len(chars) == 0 {
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return
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}
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nd := n
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for i, char := range chars {
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if nd.children == nil {
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child := new(node)
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child.depth = i + 1
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nd.children = map[rune]*node{char: child}
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nd = child
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} else if child, ok := nd.children[char]; ok {
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nd = child
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} else {
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child := new(node)
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child.depth = i + 1
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nd.children[char] = child
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nd = child
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}
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}
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nd.end = true
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}
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func (n *node) build() {
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var nodes []*node
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for _, child := range n.children {
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child.fail = n
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nodes = append(nodes, child)
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}
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for len(nodes) > 0 {
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nd := nodes[0]
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nodes = nodes[1:]
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for key, child := range nd.children {
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nodes = append(nodes, child)
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cur := nd
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for cur != nil {
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if cur.fail == nil {
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child.fail = n
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break
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}
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if fail, ok := cur.fail.children[key]; ok {
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child.fail = fail
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break
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}
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cur = cur.fail
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}
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}
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}
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}
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func (n *node) find(chars []rune) []scope {
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var scopes []scope
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size := len(chars)
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cur := n
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for i := 0; i < size; i++ {
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child, ok := cur.children[chars[i]]
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if ok {
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cur = child
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} else {
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for cur != n {
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cur = cur.fail
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if child, ok = cur.children[chars[i]]; ok {
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cur = child
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break
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}
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}
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if child == nil {
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continue
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}
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}
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for child != n {
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if child.end {
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scopes = append(scopes, scope{
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start: i + 1 - child.depth,
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stop: i + 1,
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})
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}
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child = child.fail
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}
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}
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return scopes
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}
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func (n *node) longestMatch(chars []rune, paths []*node) (uselessLen, matchLen int, nextPaths []*node) {
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cur := n
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var longestMatched *node
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for i := len(paths); i < len(chars); i++ {
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char := chars[i]
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child, ok := cur.children[char]
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if ok {
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cur = child
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if cur.end {
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longestMatched = cur
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}
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paths = append(paths, cur)
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} else {
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if longestMatched != nil {
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return 0, longestMatched.depth, nil
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}
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if n.end {
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return 0, n.depth, nil
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}
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// new path match
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var jump *node
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// old path pre longest preMatch
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preMatch, preStart := findMatch(paths)
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icur := cur
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for icur.fail != nil {
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jump, ok = icur.fail.children[char]
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if ok {
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break
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}
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icur = icur.fail
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}
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switch {
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case preMatch != nil && jump != nil:
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if jumpStart := i - jump.depth + 1; preStart < jumpStart {
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return preStart, preMatch.depth, nil
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} else {
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return jumpStart, 0, append(paths[jumpStart:], jump)
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}
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case preMatch != nil && jump == nil:
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return preStart, preMatch.depth, nil
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case preMatch == nil && jump != nil:
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return i - jump.depth + 1, 0, append(paths[i-jump.depth+1:], jump)
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case preMatch == nil && jump == nil:
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return i + 1, 0, nil
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}
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}
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}
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// this longest matched node
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if longestMatched != nil {
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return 0, longestMatched.depth, nil
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}
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if n.end {
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return 0, n.depth, nil
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}
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match, start := findMatch(paths)
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if match != nil {
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return start, match.depth, nil
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}
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return len(chars), 0, nil
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}
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func findMatch(path []*node) (*node, int) {
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var result *node
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var start int
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for i := len(path) - 1; i >= 0; i-- {
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icur := path[i]
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var cur *node
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for icur.fail != nil {
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if icur.fail.end {
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cur = icur.fail
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break
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}
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icur = icur.fail
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}
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if cur != nil {
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if result == nil {
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result = cur
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start = i - result.depth + 1
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} else if curStart := i - cur.depth + 1; curStart < start {
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result = cur
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start = curStart
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}
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}
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}
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return result, start
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}
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