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209 lines
4.4 KiB
Go
209 lines
4.4 KiB
Go
package p2c
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import (
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"fmt"
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"math"
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"math/rand"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"github.com/zeromicro/go-zero/core/logx"
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"github.com/zeromicro/go-zero/core/syncx"
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"github.com/zeromicro/go-zero/core/timex"
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"github.com/zeromicro/go-zero/zrpc/internal/codes"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/balancer/base"
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"google.golang.org/grpc/resolver"
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)
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const (
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// Name is the name of p2c balancer.
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Name = "p2c_ewma"
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decayTime = int64(time.Second * 10) // default value from finagle
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forcePick = int64(time.Second)
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initSuccess = 1000
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throttleSuccess = initSuccess / 2
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penalty = int64(math.MaxInt32)
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pickTimes = 3
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logInterval = time.Minute
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)
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var emptyPickResult balancer.PickResult
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func init() {
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balancer.Register(newBuilder())
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}
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type p2cPickerBuilder struct{}
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func (b *p2cPickerBuilder) Build(info base.PickerBuildInfo) balancer.Picker {
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readySCs := info.ReadySCs
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if len(readySCs) == 0 {
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return base.NewErrPicker(balancer.ErrNoSubConnAvailable)
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}
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var conns []*subConn
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for conn, connInfo := range readySCs {
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conns = append(conns, &subConn{
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addr: connInfo.Address,
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conn: conn,
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success: initSuccess,
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})
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}
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return &p2cPicker{
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conns: conns,
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r: rand.New(rand.NewSource(time.Now().UnixNano())),
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stamp: syncx.NewAtomicDuration(),
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}
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}
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func newBuilder() balancer.Builder {
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return base.NewBalancerBuilder(Name, new(p2cPickerBuilder), base.Config{HealthCheck: true})
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}
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type p2cPicker struct {
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conns []*subConn
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r *rand.Rand
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stamp *syncx.AtomicDuration
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lock sync.Mutex
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}
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func (p *p2cPicker) Pick(_ balancer.PickInfo) (balancer.PickResult, error) {
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p.lock.Lock()
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defer p.lock.Unlock()
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var chosen *subConn
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switch len(p.conns) {
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case 0:
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return emptyPickResult, balancer.ErrNoSubConnAvailable
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case 1:
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chosen = p.choose(p.conns[0], nil)
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case 2:
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chosen = p.choose(p.conns[0], p.conns[1])
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default:
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var node1, node2 *subConn
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for i := 0; i < pickTimes; i++ {
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a := p.r.Intn(len(p.conns))
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b := p.r.Intn(len(p.conns) - 1)
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if b >= a {
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b++
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}
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node1 = p.conns[a]
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node2 = p.conns[b]
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if node1.healthy() && node2.healthy() {
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break
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}
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}
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chosen = p.choose(node1, node2)
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}
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atomic.AddInt64(&chosen.inflight, 1)
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atomic.AddInt64(&chosen.requests, 1)
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return balancer.PickResult{
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SubConn: chosen.conn,
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Done: p.buildDoneFunc(chosen),
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}, nil
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}
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func (p *p2cPicker) buildDoneFunc(c *subConn) func(info balancer.DoneInfo) {
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start := int64(timex.Now())
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return func(info balancer.DoneInfo) {
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atomic.AddInt64(&c.inflight, -1)
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now := timex.Now()
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last := atomic.SwapInt64(&c.last, int64(now))
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td := int64(now) - last
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if td < 0 {
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td = 0
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}
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w := math.Exp(float64(-td) / float64(decayTime))
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lag := int64(now) - start
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if lag < 0 {
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lag = 0
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}
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olag := atomic.LoadUint64(&c.lag)
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if olag == 0 {
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w = 0
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}
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atomic.StoreUint64(&c.lag, uint64(float64(olag)*w+float64(lag)*(1-w)))
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success := initSuccess
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if info.Err != nil && !codes.Acceptable(info.Err) {
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success = 0
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}
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osucc := atomic.LoadUint64(&c.success)
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atomic.StoreUint64(&c.success, uint64(float64(osucc)*w+float64(success)*(1-w)))
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stamp := p.stamp.Load()
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if now-stamp >= logInterval {
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if p.stamp.CompareAndSwap(stamp, now) {
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p.logStats()
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}
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}
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}
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}
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func (p *p2cPicker) choose(c1, c2 *subConn) *subConn {
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start := int64(timex.Now())
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if c2 == nil {
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atomic.StoreInt64(&c1.pick, start)
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return c1
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}
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if c1.load() > c2.load() {
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c1, c2 = c2, c1
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}
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pick := atomic.LoadInt64(&c2.pick)
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if start-pick > forcePick && atomic.CompareAndSwapInt64(&c2.pick, pick, start) {
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return c2
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}
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atomic.StoreInt64(&c1.pick, start)
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return c1
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}
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func (p *p2cPicker) logStats() {
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var stats []string
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p.lock.Lock()
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defer p.lock.Unlock()
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for _, conn := range p.conns {
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stats = append(stats, fmt.Sprintf("conn: %s, load: %d, reqs: %d",
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conn.addr.Addr, conn.load(), atomic.SwapInt64(&conn.requests, 0)))
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}
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logx.Statf("p2c - %s", strings.Join(stats, "; "))
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}
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type subConn struct {
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lag uint64
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inflight int64
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success uint64
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requests int64
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last int64
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pick int64
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addr resolver.Address
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conn balancer.SubConn
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}
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func (c *subConn) healthy() bool {
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return atomic.LoadUint64(&c.success) > throttleSuccess
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}
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func (c *subConn) load() int64 {
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// plus one to avoid multiply zero
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lag := int64(math.Sqrt(float64(atomic.LoadUint64(&c.lag) + 1)))
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load := lag * (atomic.LoadInt64(&c.inflight) + 1)
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if load == 0 {
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return penalty
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}
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return load
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}
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