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go-zero/core/threading/stablerunner_test.go

98 lines
2.0 KiB
Go

package threading
import (
"math/rand"
"sort"
"sync"
"testing"
"time"
"github.com/stretchr/testify/assert"
)
func TestStableRunner(t *testing.T) {
size := bufSize * 2
rand.NewSource(time.Now().UnixNano())
runner := NewStableRunner(func(v int) float64 {
if v == 0 {
time.Sleep(time.Millisecond * 100)
} else {
time.Sleep(time.Millisecond * time.Duration(rand.Intn(10)))
}
return float64(v) + 0.5
})
var waitGroup sync.WaitGroup
waitGroup.Add(1)
go func() {
for i := 0; i < size; i++ {
assert.NoError(t, runner.Push(i))
}
runner.Wait()
waitGroup.Done()
}()
values := make([]float64, size)
for i := 0; i < size; i++ {
var err error
values[i], err = runner.Get()
assert.NoError(t, err)
time.Sleep(time.Millisecond)
}
assert.True(t, sort.Float64sAreSorted(values))
waitGroup.Wait()
assert.Equal(t, ErrRunnerClosed, runner.Push(1))
_, err := runner.Get()
assert.Equal(t, ErrRunnerClosed, err)
}
func FuzzStableRunner(f *testing.F) {
rand.NewSource(time.Now().UnixNano())
f.Add(uint64(bufSize))
f.Fuzz(func(t *testing.T, n uint64) {
runner := NewStableRunner(func(v int) float64 {
if v == 0 {
time.Sleep(time.Millisecond * 100)
} else {
time.Sleep(time.Millisecond * time.Duration(rand.Intn(10)))
}
return float64(v) + 0.5
})
go func() {
for i := 0; i < int(n); i++ {
assert.NoError(t, runner.Push(i))
}
}()
values := make([]float64, n)
for i := 0; i < int(n); i++ {
var err error
values[i], err = runner.Get()
assert.NoError(t, err)
}
runner.Wait()
assert.True(t, sort.Float64sAreSorted(values))
// make sure returning errors after runner is closed
assert.Equal(t, ErrRunnerClosed, runner.Push(1))
_, err := runner.Get()
assert.Equal(t, ErrRunnerClosed, err)
})
}
func BenchmarkStableRunner(b *testing.B) {
runner := NewStableRunner(func(v int) float64 {
time.Sleep(time.Millisecond * time.Duration(rand.Intn(10)))
return float64(v) + 0.5
})
for i := 0; i < b.N; i++ {
_ = runner.Push(i)
_, _ = runner.Get()
}
}