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312 lines
6.2 KiB
Go
312 lines
6.2 KiB
Go
package collection
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import (
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"container/list"
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"fmt"
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"time"
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"zero/core/lang"
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"zero/core/threading"
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"zero/core/timex"
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)
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const drainWorkers = 8
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type (
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Execute func(key, value interface{})
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TimingWheel struct {
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interval time.Duration
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ticker timex.Ticker
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slots []*list.List
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timers *SafeMap
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tickedPos int
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numSlots int
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execute Execute
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setChannel chan timingEntry
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moveChannel chan baseEntry
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removeChannel chan interface{}
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drainChannel chan func(key, value interface{})
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stopChannel chan lang.PlaceholderType
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}
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timingEntry struct {
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baseEntry
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value interface{}
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circle int
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diff int
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removed bool
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}
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baseEntry struct {
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delay time.Duration
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key interface{}
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}
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positionEntry struct {
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pos int
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item *timingEntry
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}
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timingTask struct {
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key interface{}
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value interface{}
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}
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)
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func NewTimingWheel(interval time.Duration, numSlots int, execute Execute) (*TimingWheel, error) {
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if interval <= 0 || numSlots <= 0 || execute == nil {
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return nil, fmt.Errorf("interval: %v, slots: %d, execute: %p", interval, numSlots, execute)
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}
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return newTimingWheelWithClock(interval, numSlots, execute, timex.NewTicker(interval))
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}
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func newTimingWheelWithClock(interval time.Duration, numSlots int, execute Execute, ticker timex.Ticker) (
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*TimingWheel, error) {
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tw := &TimingWheel{
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interval: interval,
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ticker: ticker,
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slots: make([]*list.List, numSlots),
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timers: NewSafeMap(),
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tickedPos: numSlots - 1, // at previous virtual circle
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execute: execute,
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numSlots: numSlots,
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setChannel: make(chan timingEntry),
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moveChannel: make(chan baseEntry),
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removeChannel: make(chan interface{}),
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drainChannel: make(chan func(key, value interface{})),
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stopChannel: make(chan lang.PlaceholderType),
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}
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tw.initSlots()
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go tw.run()
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return tw, nil
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}
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func (tw *TimingWheel) Drain(fn func(key, value interface{})) {
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tw.drainChannel <- fn
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}
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func (tw *TimingWheel) MoveTimer(key interface{}, delay time.Duration) {
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if delay <= 0 || key == nil {
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return
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}
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tw.moveChannel <- baseEntry{
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delay: delay,
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key: key,
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}
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}
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func (tw *TimingWheel) RemoveTimer(key interface{}) {
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if key == nil {
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return
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}
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tw.removeChannel <- key
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}
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func (tw *TimingWheel) SetTimer(key, value interface{}, delay time.Duration) {
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if delay <= 0 || key == nil {
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return
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}
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tw.setChannel <- timingEntry{
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baseEntry: baseEntry{
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delay: delay,
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key: key,
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},
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value: value,
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}
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}
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func (tw *TimingWheel) Stop() {
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close(tw.stopChannel)
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}
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func (tw *TimingWheel) drainAll(fn func(key, value interface{})) {
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runner := threading.NewTaskRunner(drainWorkers)
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for _, slot := range tw.slots {
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for e := slot.Front(); e != nil; {
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task := e.Value.(*timingEntry)
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next := e.Next()
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slot.Remove(e)
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e = next
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if !task.removed {
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runner.Schedule(func() {
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fn(task.key, task.value)
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})
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}
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}
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}
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}
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func (tw *TimingWheel) getPositionAndCircle(d time.Duration) (pos int, circle int) {
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steps := int(d / tw.interval)
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pos = (tw.tickedPos + steps) % tw.numSlots
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circle = (steps - 1) / tw.numSlots
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return
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}
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func (tw *TimingWheel) initSlots() {
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for i := 0; i < tw.numSlots; i++ {
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tw.slots[i] = list.New()
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}
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}
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func (tw *TimingWheel) moveTask(task baseEntry) {
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val, ok := tw.timers.Get(task.key)
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if !ok {
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return
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}
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timer := val.(*positionEntry)
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if task.delay < tw.interval {
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threading.GoSafe(func() {
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tw.execute(timer.item.key, timer.item.value)
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})
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return
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}
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pos, circle := tw.getPositionAndCircle(task.delay)
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if pos >= timer.pos {
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timer.item.circle = circle
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timer.item.diff = pos - timer.pos
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} else if circle > 0 {
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circle--
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timer.item.circle = circle
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timer.item.diff = tw.numSlots + pos - timer.pos
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} else {
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timer.item.removed = true
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newItem := &timingEntry{
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baseEntry: task,
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value: timer.item.value,
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}
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tw.slots[pos].PushBack(newItem)
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tw.setTimerPosition(pos, newItem)
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}
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}
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func (tw *TimingWheel) onTick() {
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tw.tickedPos = (tw.tickedPos + 1) % tw.numSlots
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l := tw.slots[tw.tickedPos]
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tw.scanAndRunTasks(l)
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}
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func (tw *TimingWheel) removeTask(key interface{}) {
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val, ok := tw.timers.Get(key)
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if !ok {
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return
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}
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timer := val.(*positionEntry)
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timer.item.removed = true
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}
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func (tw *TimingWheel) run() {
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for {
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select {
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case <-tw.ticker.Chan():
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tw.onTick()
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case task := <-tw.setChannel:
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tw.setTask(&task)
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case key := <-tw.removeChannel:
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tw.removeTask(key)
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case task := <-tw.moveChannel:
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tw.moveTask(task)
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case fn := <-tw.drainChannel:
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tw.drainAll(fn)
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case <-tw.stopChannel:
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tw.ticker.Stop()
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return
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}
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}
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}
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func (tw *TimingWheel) runTasks(tasks []timingTask) {
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if len(tasks) == 0 {
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return
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}
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go func() {
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for i := range tasks {
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threading.RunSafe(func() {
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tw.execute(tasks[i].key, tasks[i].value)
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})
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}
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}()
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}
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func (tw *TimingWheel) scanAndRunTasks(l *list.List) {
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var tasks []timingTask
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for e := l.Front(); e != nil; {
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task := e.Value.(*timingEntry)
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if task.removed {
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next := e.Next()
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l.Remove(e)
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tw.timers.Del(task.key)
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e = next
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continue
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} else if task.circle > 0 {
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task.circle--
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e = e.Next()
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continue
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} else if task.diff > 0 {
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next := e.Next()
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l.Remove(e)
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// (tw.tickedPos+task.diff)%tw.numSlots
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// cannot be the same value of tw.tickedPos
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pos := (tw.tickedPos + task.diff) % tw.numSlots
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tw.slots[pos].PushBack(task)
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tw.setTimerPosition(pos, task)
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task.diff = 0
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e = next
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continue
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}
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tasks = append(tasks, timingTask{
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key: task.key,
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value: task.value,
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})
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next := e.Next()
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l.Remove(e)
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tw.timers.Del(task.key)
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e = next
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}
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tw.runTasks(tasks)
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}
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func (tw *TimingWheel) setTask(task *timingEntry) {
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if task.delay < tw.interval {
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task.delay = tw.interval
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}
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if val, ok := tw.timers.Get(task.key); ok {
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entry := val.(*positionEntry)
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entry.item.value = task.value
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tw.moveTask(task.baseEntry)
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} else {
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pos, circle := tw.getPositionAndCircle(task.delay)
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task.circle = circle
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tw.slots[pos].PushBack(task)
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tw.setTimerPosition(pos, task)
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}
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}
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func (tw *TimingWheel) setTimerPosition(pos int, task *timingEntry) {
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if val, ok := tw.timers.Get(task.key); ok {
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timer := val.(*positionEntry)
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timer.pos = pos
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} else {
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tw.timers.Set(task.key, &positionEntry{
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pos: pos,
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item: task,
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})
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}
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}
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