package threading import ( "math/rand" "sort" "sync" "testing" "time" "github.com/stretchr/testify/assert" ) func TestStableRunner(t *testing.T) { size := bufSize * 2 rand.Seed(time.Now().UnixNano()) runner := NewStableRunner(func(v int) float64 { if v == 0 { time.Sleep(time.Millisecond * 100) } else { time.Sleep(time.Millisecond * time.Duration(rand.Intn(10))) } return float64(v) + 0.5 }) var waitGroup sync.WaitGroup waitGroup.Add(1) go func() { for i := 0; i < size; i++ { assert.NoError(t, runner.Push(i)) } runner.Wait() waitGroup.Done() }() values := make([]float64, size) for i := 0; i < size; i++ { var err error values[i], err = runner.Get() assert.NoError(t, err) time.Sleep(time.Millisecond) } assert.True(t, sort.Float64sAreSorted(values)) waitGroup.Wait() assert.Equal(t, ErrRunnerClosed, runner.Push(1)) _, err := runner.Get() assert.Equal(t, ErrRunnerClosed, err) } func FuzzStableRunner(f *testing.F) { rand.Seed(time.Now().UnixNano()) f.Add(uint64(bufSize)) f.Fuzz(func(t *testing.T, n uint64) { runner := NewStableRunner(func(v int) float64 { if v == 0 { time.Sleep(time.Millisecond * 100) } else { time.Sleep(time.Millisecond * time.Duration(rand.Intn(10))) } return float64(v) + 0.5 }) go func() { for i := 0; i < int(n); i++ { assert.NoError(t, runner.Push(i)) } }() values := make([]float64, n) for i := 0; i < int(n); i++ { var err error values[i], err = runner.Get() assert.NoError(t, err) } runner.Wait() assert.True(t, sort.Float64sAreSorted(values)) // make sure returning errors after runner is closed assert.Equal(t, ErrRunnerClosed, runner.Push(1)) _, err := runner.Get() assert.Equal(t, ErrRunnerClosed, err) }) } func BenchmarkStableRunner(b *testing.B) { runner := NewStableRunner(func(v int) float64 { time.Sleep(time.Millisecond * time.Duration(rand.Intn(10))) return float64(v) + 0.5 }) for i := 0; i < b.N; i++ { _ = runner.Push(i) _, _ = runner.Get() } }