package collection import "sync" const ( copyThreshold = 1000 maxDeletion = 10000 ) // SafeMap provides a map alternative to avoid memory leak. // This implementation is not needed until issue below fixed. // https://github.com/golang/go/issues/20135 type SafeMap struct { lock sync.RWMutex deletionOld int deletionNew int dirtyOld map[interface{}]interface{} dirtyNew map[interface{}]interface{} } func NewSafeMap() *SafeMap { return &SafeMap{ dirtyOld: make(map[interface{}]interface{}), dirtyNew: make(map[interface{}]interface{}), } } func (m *SafeMap) Del(key interface{}) { m.lock.Lock() if _, ok := m.dirtyOld[key]; ok { delete(m.dirtyOld, key) m.deletionOld++ } else if _, ok := m.dirtyNew[key]; ok { delete(m.dirtyNew, key) m.deletionNew++ } if m.deletionOld >= maxDeletion && len(m.dirtyOld) < copyThreshold { for k, v := range m.dirtyOld { m.dirtyNew[k] = v } m.dirtyOld = m.dirtyNew m.deletionOld = m.deletionNew m.dirtyNew = make(map[interface{}]interface{}) m.deletionNew = 0 } if m.deletionNew >= maxDeletion && len(m.dirtyNew) < copyThreshold { for k, v := range m.dirtyNew { m.dirtyOld[k] = v } m.dirtyNew = make(map[interface{}]interface{}) m.deletionNew = 0 } m.lock.Unlock() } func (m *SafeMap) Get(key interface{}) (interface{}, bool) { m.lock.RLock() defer m.lock.RUnlock() if val, ok := m.dirtyOld[key]; ok { return val, true } val, ok := m.dirtyNew[key] return val, ok } func (m *SafeMap) Set(key, value interface{}) { m.lock.Lock() if m.deletionOld <= maxDeletion { if _, ok := m.dirtyNew[key]; ok { delete(m.dirtyNew, key) m.deletionNew++ } m.dirtyOld[key] = value } else { if _, ok := m.dirtyOld[key]; ok { delete(m.dirtyOld, key) m.deletionOld++ } m.dirtyNew[key] = value } m.lock.Unlock() } func (m *SafeMap) Size() int { m.lock.RLock() size := len(m.dirtyOld) + len(m.dirtyNew) m.lock.RUnlock() return size }