package syncx import "sync/atomic" // An OnceGuard is used to make sure a resource can be taken once. type OnceGuard struct { done uint32 } // Taken checks if the resource is taken. func (og *OnceGuard) Taken() bool { return atomic.LoadUint32(&og.done) == 1 } // Take takes the resource, returns true on success, false for otherwise. func (og *OnceGuard) Take() bool { return atomic.CompareAndSwapUint32(&og.done, 0, 1) }