package executors import ( "sync" "time" "zero/core/threading" ) type DelayExecutor struct { fn func() delay time.Duration triggered bool lock sync.Mutex } func NewDelayExecutor(fn func(), delay time.Duration) *DelayExecutor { return &DelayExecutor{ fn: fn, delay: delay, } } func (de *DelayExecutor) Trigger() { de.lock.Lock() defer de.lock.Unlock() if de.triggered { return } de.triggered = true threading.GoSafe(func() { timer := time.NewTimer(de.delay) defer timer.Stop() <-timer.C // set triggered to false before calling fn to ensure no triggers are missed. de.lock.Lock() de.triggered = false de.lock.Unlock() de.fn() }) }