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go-zero/core/stringx/node.go

143 lines
2.4 KiB
Go

4 years ago
package stringx
type node struct {
children map[rune]*node
fail *node
depth int
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end bool
}
func (n *node) add(word string) {
chars := []rune(word)
if len(chars) == 0 {
return
}
nd := n
var depth int
for i, char := range chars {
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if nd.children == nil {
child := new(node)
child.depth = i + 1
nd.children = map[rune]*node{char: child}
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nd = child
} else if child, ok := nd.children[char]; ok {
nd = child
depth++
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} else {
child := new(node)
child.depth = i + 1
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nd.children[char] = child
nd = child
}
}
nd.end = true
}
func (n *node) build() {
var nodes []*node
for _, child := range n.children {
child.fail = n
nodes = append(nodes, child)
}
for len(nodes) > 0 {
nd := nodes[0]
nodes = nodes[1:]
for key, child := range nd.children {
nodes = append(nodes, child)
cur := nd
for cur != nil {
if cur.fail == nil {
child.fail = n
break
}
if fail, ok := cur.fail.children[key]; ok {
child.fail = fail
break
}
cur = cur.fail
}
}
}
}
func (n *node) find(chars []rune) []scope {
var scopes []scope
size := len(chars)
cur := n
for i := 0; i < size; i++ {
child, ok := cur.children[chars[i]]
if ok {
cur = child
} else {
for cur != n {
cur = cur.fail
if child, ok = cur.children[chars[i]]; ok {
cur = child
break
}
}
if child == nil {
continue
}
}
for child != n {
if child.end {
scopes = append(scopes, scope{
start: i + 1 - child.depth,
stop: i + 1,
})
}
child = child.fail
}
}
return scopes
}
func (n *node) longestMatch(chars []rune, start int) (used int, jump *node, matched bool) {
cur := n
var matchedNode *node
for i := start; i < len(chars); i++ {
child, ok := cur.children[chars[i]]
if ok {
cur = child
if cur.end {
matchedNode = cur
}
} else {
if matchedNode != nil {
return matchedNode.depth, nil, true
}
if n.end {
return start, nil, true
}
var jump *node
for cur.fail != nil {
jump, ok = cur.fail.children[chars[i]]
if ok {
break
}
cur = cur.fail
}
if jump != nil {
return i + 1 - jump.depth, jump, false
}
return i + 1, nil, false
}
}
// this longest matched node
if matchedNode != nil {
return matchedNode.depth, nil, true
}
// last mathed node
if n.end {
return start, nil, true
}
return len(chars), nil, false
}