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go-zero/core/discov/internal/consistentbalancer.go

153 lines
3.1 KiB
Go

4 years ago
package internal
import (
"zero/core/hash"
"zero/core/logx"
)
type consistentBalancer struct {
*baseBalancer
conns map[string]interface{}
buckets *hash.ConsistentHash
bucketKey func(KV) string
}
func NewConsistentBalancer(dialFn DialFn, closeFn CloseFn, keyer func(kv KV) string) *consistentBalancer {
// we don't support exclusive mode for consistent Balancer, to avoid complexity,
// because there are few scenarios, use it on your own risks.
balancer := &consistentBalancer{
conns: make(map[string]interface{}),
buckets: hash.NewConsistentHash(),
bucketKey: keyer,
}
balancer.baseBalancer = newBaseBalancer(dialFn, closeFn, false)
return balancer
}
func (b *consistentBalancer) AddConn(kv KV) error {
// not adding kv and conn within a transaction, but it doesn't matter
// we just rollback the kv addition if dial failed
var conn interface{}
prev, found := b.addKv(kv.Key, kv.Val)
if found {
conn = b.handlePrevious(prev)
}
if conn == nil {
var err error
conn, err = b.dialFn(kv.Val)
if err != nil {
b.removeKv(kv.Key)
return err
}
}
bucketKey := b.bucketKey(kv)
b.lock.Lock()
defer b.lock.Unlock()
b.conns[bucketKey] = conn
b.buckets.Add(bucketKey)
b.notify(bucketKey)
logx.Infof("added server, key: %s, server: %s", bucketKey, kv.Val)
return nil
}
func (b *consistentBalancer) getConn(key string) (interface{}, bool) {
b.lock.Lock()
conn, ok := b.conns[key]
b.lock.Unlock()
return conn, ok
}
func (b *consistentBalancer) handlePrevious(prev []string) interface{} {
if len(prev) == 0 {
return nil
}
b.lock.Lock()
defer b.lock.Unlock()
// if not exclusive, only need to randomly find one connection
for key, conn := range b.conns {
if key == prev[0] {
return conn
}
}
return nil
}
func (b *consistentBalancer) initialize() {
}
func (b *consistentBalancer) notify(key string) {
if b.listener == nil {
return
}
var keys []string
var values []string
for k := range b.conns {
keys = append(keys, k)
}
for _, v := range b.mapping {
values = append(values, v)
}
b.listener.OnUpdate(keys, values, key)
}
func (b *consistentBalancer) RemoveKey(key string) {
kv := KV{Key: key}
server, keep := b.removeKv(key)
kv.Val = server
bucketKey := b.bucketKey(kv)
b.buckets.Remove(b.bucketKey(kv))
// wrap the query & removal in a function to make sure the quick lock/unlock
conn, ok := func() (interface{}, bool) {
b.lock.Lock()
defer b.lock.Unlock()
conn, ok := b.conns[bucketKey]
if ok {
delete(b.conns, bucketKey)
}
return conn, ok
}()
if ok && !keep {
logx.Infof("removing server, key: %s", kv.Key)
if err := b.closeFn(server, conn); err != nil {
logx.Error(err)
}
}
// notify without new key
b.notify("")
}
func (b *consistentBalancer) IsEmpty() bool {
b.lock.Lock()
empty := len(b.conns) == 0
b.lock.Unlock()
return empty
}
func (b *consistentBalancer) Next(keys ...string) (interface{}, bool) {
if len(keys) != 1 {
return nil, false
}
key := keys[0]
if node, ok := b.buckets.Get(key); !ok {
return nil, false
} else {
return b.getConn(node.(string))
}
}