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go-zero/core/fx/stream.go

543 lines
12 KiB
Go

4 years ago
package fx
import (
"sort"
"sync"
"github.com/zeromicro/go-zero/core/collection"
"github.com/zeromicro/go-zero/core/lang"
"github.com/zeromicro/go-zero/core/threading"
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)
const (
defaultWorkers = 16
minWorkers = 1
)
type (
rxOptions struct {
unlimitedWorkers bool
workers int
}
// FilterFunc defines the method to filter a Stream.
FilterFunc func(item any) bool
// ForAllFunc defines the method to handle all elements in a Stream.
ForAllFunc func(pipe <-chan any)
// ForEachFunc defines the method to handle each element in a Stream.
ForEachFunc func(item any)
// GenerateFunc defines the method to send elements into a Stream.
GenerateFunc func(source chan<- any)
// KeyFunc defines the method to generate keys for the elements in a Stream.
KeyFunc func(item any) any
// LessFunc defines the method to compare the elements in a Stream.
LessFunc func(a, b any) bool
// MapFunc defines the method to map each element to another object in a Stream.
MapFunc func(item any) any
// Option defines the method to customize a Stream.
Option func(opts *rxOptions)
// ParallelFunc defines the method to handle elements parallelly.
ParallelFunc func(item any)
// ReduceFunc defines the method to reduce all the elements in a Stream.
ReduceFunc func(pipe <-chan any) (any, error)
// WalkFunc defines the method to walk through all the elements in a Stream.
WalkFunc func(item any, pipe chan<- any)
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// A Stream is a stream that can be used to do stream processing.
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Stream struct {
source <-chan any
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}
)
// Concat returns a concatenated Stream.
func Concat(s Stream, others ...Stream) Stream {
return s.Concat(others...)
}
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// From constructs a Stream from the given GenerateFunc.
func From(generate GenerateFunc) Stream {
source := make(chan any)
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threading.GoSafe(func() {
defer close(source)
generate(source)
})
return Range(source)
}
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// Just converts the given arbitrary items to a Stream.
func Just(items ...any) Stream {
source := make(chan any, len(items))
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for _, item := range items {
source <- item
}
close(source)
return Range(source)
}
// Range converts the given channel to a Stream.
func Range(source <-chan any) Stream {
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return Stream{
source: source,
}
}
// AllMach returns whether all elements of this stream match the provided predicate.
// May not evaluate the predicate on all elements if not necessary for determining the result.
// If the stream is empty then true is returned and the predicate is not evaluated.
func (s Stream) AllMach(predicate func(item any) bool) bool {
for item := range s.source {
if !predicate(item) {
// make sure the former goroutine not block, and current func returns fast.
go drain(s.source)
return false
}
}
return true
}
// AnyMach returns whether any elements of this stream match the provided predicate.
// May not evaluate the predicate on all elements if not necessary for determining the result.
// If the stream is empty then false is returned and the predicate is not evaluated.
func (s Stream) AnyMach(predicate func(item any) bool) bool {
for item := range s.source {
if predicate(item) {
// make sure the former goroutine not block, and current func returns fast.
go drain(s.source)
return true
}
}
return false
}
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// Buffer buffers the items into a queue with size n.
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// It can balance the producer and the consumer if their processing throughput don't match.
func (s Stream) Buffer(n int) Stream {
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if n < 0 {
n = 0
}
source := make(chan any, n)
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go func() {
for item := range s.source {
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source <- item
}
close(source)
}()
return Range(source)
}
// Concat returns a Stream that concatenated other streams
func (s Stream) Concat(others ...Stream) Stream {
source := make(chan any)
go func() {
group := threading.NewRoutineGroup()
group.Run(func() {
for item := range s.source {
source <- item
}
})
for _, each := range others {
each := each
group.Run(func() {
for item := range each.source {
source <- item
}
})
}
group.Wait()
close(source)
}()
return Range(source)
}
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// Count counts the number of elements in the result.
func (s Stream) Count() (count int) {
for range s.source {
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count++
}
return
}
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// Distinct removes the duplicated items base on the given KeyFunc.
func (s Stream) Distinct(fn KeyFunc) Stream {
source := make(chan any)
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threading.GoSafe(func() {
defer close(source)
keys := make(map[any]lang.PlaceholderType)
for item := range s.source {
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key := fn(item)
if _, ok := keys[key]; !ok {
source <- item
keys[key] = lang.Placeholder
}
}
})
return Range(source)
}
// Done waits all upstreaming operations to be done.
func (s Stream) Done() {
drain(s.source)
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}
// Filter filters the items by the given FilterFunc.
func (s Stream) Filter(fn FilterFunc, opts ...Option) Stream {
return s.Walk(func(item any, pipe chan<- any) {
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if fn(item) {
pipe <- item
}
}, opts...)
}
// First returns the first item, nil if no items.
func (s Stream) First() any {
for item := range s.source {
// make sure the former goroutine not block, and current func returns fast.
go drain(s.source)
return item
}
return nil
}
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// ForAll handles the streaming elements from the source and no later streams.
func (s Stream) ForAll(fn ForAllFunc) {
fn(s.source)
// avoid goroutine leak on fn not consuming all items.
go drain(s.source)
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}
// ForEach seals the Stream with the ForEachFunc on each item, no successive operations.
func (s Stream) ForEach(fn ForEachFunc) {
for item := range s.source {
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fn(item)
}
}
// Group groups the elements into different groups based on their keys.
func (s Stream) Group(fn KeyFunc) Stream {
groups := make(map[any][]any)
for item := range s.source {
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key := fn(item)
groups[key] = append(groups[key], item)
}
source := make(chan any)
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go func() {
for _, group := range groups {
source <- group
}
close(source)
}()
return Range(source)
}
// Head returns the first n elements in p.
func (s Stream) Head(n int64) Stream {
if n < 1 {
panic("n must be greater than 0")
}
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source := make(chan any)
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go func() {
for item := range s.source {
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n--
if n >= 0 {
source <- item
}
if n == 0 {
// let successive method go ASAP even we have more items to skip
close(source)
// why we don't just break the loop, and drain to consume all items.
// because if breaks, this former goroutine will block forever,
// which will cause goroutine leak.
drain(s.source)
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}
}
// not enough items in s.source, but we need to let successive method to go ASAP.
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if n > 0 {
close(source)
}
}()
return Range(source)
}
// Last returns the last item, or nil if no items.
func (s Stream) Last() (item any) {
for item = range s.source {
}
return
}
// Map converts each item to another corresponding item, which means it's a 1:1 model.
func (s Stream) Map(fn MapFunc, opts ...Option) Stream {
return s.Walk(func(item any, pipe chan<- any) {
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pipe <- fn(item)
}, opts...)
}
// Merge merges all the items into a slice and generates a new stream.
func (s Stream) Merge() Stream {
var items []any
for item := range s.source {
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items = append(items, item)
}
source := make(chan any, 1)
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source <- items
close(source)
return Range(source)
}
// NoneMatch returns whether all elements of this stream don't match the provided predicate.
// May not evaluate the predicate on all elements if not necessary for determining the result.
// If the stream is empty then true is returned and the predicate is not evaluated.
func (s Stream) NoneMatch(predicate func(item any) bool) bool {
for item := range s.source {
if predicate(item) {
// make sure the former goroutine not block, and current func returns fast.
go drain(s.source)
return false
}
}
return true
}
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// Parallel applies the given ParallelFunc to each item concurrently with given number of workers.
func (s Stream) Parallel(fn ParallelFunc, opts ...Option) {
s.Walk(func(item any, pipe chan<- any) {
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fn(item)
}, opts...).Done()
}
// Reduce is an utility method to let the caller deal with the underlying channel.
func (s Stream) Reduce(fn ReduceFunc) (any, error) {
return fn(s.source)
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}
// Reverse reverses the elements in the stream.
func (s Stream) Reverse() Stream {
var items []any
for item := range s.source {
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items = append(items, item)
}
// reverse, official method
for i := len(items)/2 - 1; i >= 0; i-- {
opp := len(items) - 1 - i
items[i], items[opp] = items[opp], items[i]
}
return Just(items...)
}
// Skip returns a Stream that skips size elements.
func (s Stream) Skip(n int64) Stream {
if n < 0 {
panic("n must not be negative")
}
if n == 0 {
return s
}
source := make(chan any)
go func() {
for item := range s.source {
n--
if n >= 0 {
continue
} else {
source <- item
}
}
close(source)
}()
return Range(source)
}
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// Sort sorts the items from the underlying source.
func (s Stream) Sort(less LessFunc) Stream {
var items []any
for item := range s.source {
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items = append(items, item)
}
sort.Slice(items, func(i, j int) bool {
return less(items[i], items[j])
})
return Just(items...)
}
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// Split splits the elements into chunk with size up to n,
// might be less than n on tailing elements.
func (s Stream) Split(n int) Stream {
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if n < 1 {
panic("n should be greater than 0")
}
source := make(chan any)
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go func() {
var chunk []any
for item := range s.source {
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chunk = append(chunk, item)
if len(chunk) == n {
source <- chunk
chunk = nil
}
}
if chunk != nil {
source <- chunk
}
close(source)
}()
return Range(source)
}
// Tail returns the last n elements in p.
func (s Stream) Tail(n int64) Stream {
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if n < 1 {
panic("n should be greater than 0")
}
source := make(chan any)
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go func() {
ring := collection.NewRing(int(n))
for item := range s.source {
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ring.Add(item)
}
for _, item := range ring.Take() {
source <- item
}
close(source)
}()
return Range(source)
}
// Walk lets the callers handle each item, the caller may write zero, one or more items base on the given item.
func (s Stream) Walk(fn WalkFunc, opts ...Option) Stream {
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option := buildOptions(opts...)
if option.unlimitedWorkers {
return s.walkUnlimited(fn, option)
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}
return s.walkLimited(fn, option)
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}
func (s Stream) walkLimited(fn WalkFunc, option *rxOptions) Stream {
pipe := make(chan any, option.workers)
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go func() {
var wg sync.WaitGroup
pool := make(chan lang.PlaceholderType, option.workers)
for item := range s.source {
// important, used in another goroutine
val := item
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pool <- lang.Placeholder
wg.Add(1)
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// better to safely run caller defined method
threading.GoSafe(func() {
defer func() {
wg.Done()
<-pool
}()
fn(val, pipe)
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})
}
wg.Wait()
close(pipe)
}()
return Range(pipe)
}
func (s Stream) walkUnlimited(fn WalkFunc, option *rxOptions) Stream {
pipe := make(chan any, option.workers)
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go func() {
var wg sync.WaitGroup
for item := range s.source {
// important, used in another goroutine
val := item
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wg.Add(1)
// better to safely run caller defined method
threading.GoSafe(func() {
defer wg.Done()
fn(val, pipe)
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})
}
wg.Wait()
close(pipe)
}()
return Range(pipe)
}
// UnlimitedWorkers lets the caller use as many workers as the tasks.
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func UnlimitedWorkers() Option {
return func(opts *rxOptions) {
opts.unlimitedWorkers = true
}
}
// WithWorkers lets the caller customize the concurrent workers.
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func WithWorkers(workers int) Option {
return func(opts *rxOptions) {
if workers < minWorkers {
opts.workers = minWorkers
} else {
opts.workers = workers
}
}
}
// buildOptions returns a rxOptions with given customizations.
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func buildOptions(opts ...Option) *rxOptions {
options := newOptions()
for _, opt := range opts {
opt(options)
}
return options
}
// drain drains the given channel.
func drain(channel <-chan any) {
for range channel {
}
}
// newOptions returns a default rxOptions.
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func newOptions() *rxOptions {
return &rxOptions{
workers: defaultWorkers,
}
}